diff options
Diffstat (limited to 'attacks')
-rw-r--r-- | attacks/freeze.gbasm | 12 | ||||
-rw-r--r-- | attacks/heal.gbasm | 4 | ||||
-rw-r--r-- | attacks/hop.gbasm | 14 |
3 files changed, 15 insertions, 15 deletions
diff --git a/attacks/freeze.gbasm b/attacks/freeze.gbasm index fa83d03..936bf47 100644 --- a/attacks/freeze.gbasm +++ b/attacks/freeze.gbasm @@ -6,10 +6,10 @@ Freeze_Attack_Loading_VBlank: AND $03 BIT 1, A RES 1, A - JR NZ, =Freeze_Attack_Loading_VBlank.Shaking_Animation.skip_invert + JR NZ, =.Shaking_Animation.skip_invert CPL INC A - Freeze_Attack_Loading_VBlank.Shaking_Animation.skip_invert: + .Shaking_Animation.skip_invert: ADD B LD $mem_prepared_viewport_x, A @@ -17,16 +17,16 @@ Freeze_Attack_Loading_VBlank: SRA A SRA A BIT 0, A - JR Z, =Freeze_Attack_Loading_VBlank.Blink_Animation.dark_palette + JR Z, =.Blink_Animation.dark_palette LD A, $palette_normal LD $mem_prepared_color_palette, A - JR =Freeze_Attack_Loading_VBlank.end + JR =.end - Freeze_Attack_Loading_VBlank.Blink_Animation.dark_palette: + .Blink_Animation.dark_palette: LD A, $palette_white LD $mem_prepared_color_palette, A - Freeze_Attack_Loading_VBlank.end: + .end: LD A, $mem_loading_step INC A AND $0f diff --git a/attacks/heal.gbasm b/attacks/heal.gbasm index 4aacc23..281726a 100644 --- a/attacks/heal.gbasm +++ b/attacks/heal.gbasm @@ -3,9 +3,9 @@ Heal_Attack: ADD $03 DAA CP $20 - JR C, =Heal_Attack.Set_health + JR C, =.Set_health LD A, $20 - Heal_Attack.Set_health: + .Set_health: LD $mem_bunny_health, A PUSH BC diff --git a/attacks/hop.gbasm b/attacks/hop.gbasm index 1b3d93b..e159ee4 100644 --- a/attacks/hop.gbasm +++ b/attacks/hop.gbasm @@ -15,22 +15,22 @@ Preload_Map_Hop: DEC A BIT 1, A - JR NZ, =Preload_Map_Hop.Map_Load.vertical + JR NZ, =.Map_Load.vertical - Preload_Map_Hop.Map_Load.horizontal: + .Map_Load.horizontal: CALL =Load_Next_Block_Column - JR =Preload_Map_Hop.Map_Load.End + JR =.Map_Load.End - Preload_Map_Hop.Map_Load.vertical: + .Map_Load.vertical: CALL =Load_Next_Block_Row - Preload_Map_Hop.Map_Load.End: + .Map_Load.End: RET Hop_Attack_Loading_VBlank: LD A, $mem_loading_step CP $00 - JP Z, =Hop_Attack_Loading_VBlank.Skip_Display_Block + JP Z, =.Skip_Display_Block LD A, $mem_map_loading_flags BIT 2, A @@ -81,7 +81,7 @@ Hop_Attack_Loading_VBlank: LD A, C LD $mem_viewport_y, A - Hop_Attack_Loading_VBlank.Skip_Display_Block: + .Skip_Display_Block: LD A, $mem_loading_step INC A |