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-rw-r--r--map/dungeons.gbasm99
1 files changed, 1 insertions, 98 deletions
diff --git a/map/dungeons.gbasm b/map/dungeons.gbasm
index 5fb5a2c..4a37830 100644
--- a/map/dungeons.gbasm
+++ b/map/dungeons.gbasm
@@ -1,98 +1 @@
-Load_Dungeon_Txt: ; pointer to Dungeon struct in HL
- LD A, (HL+)
- LD B, A
- LD A, (HL+)
- LD C, A
-
- PUSH BC
- LD H, B
- LD L, C
-
- CALL =strlen
- LD B, A
-
- LD A, $14
- SUB B
- SRA A
-
- LD HL, $9e80
- ADD L
- LD L, A
- LD A, H
- ADC $00
- LD H, A
- POP BC
- CALL =Print_str
-
- RET
-
-Load_Dungeon_Spawn_patterns: ; pointer to Dungeon struct in HL
- INC HL
- INC HL
- INC HL
-
- ; TODO FIX THE THING WHEN THERE'S MORE THAN 256/7 FLOORS
- LD A, $mem_floor_count_bin
- LD C, A
- LD B, $07
- CALL =MUL
- LD C, A
- LD B, (HL)
- CALL =MUL
- CALL =RNG_Step
- AND $01
- ADD E
- LD E, A
- LD D, $00
- LD B, D
- LD C, E
- SLA E
- RL D
- SLA E
- RL D
- LD A, E
- ADD C
- LD E, A
- LD A, D
- ADC B
- LD D, A
-
-
- INC HL
- LD A, L
- ADD E
- LD L, A
- LD A, H
- ADC D
- LD H, A
-
- LD BC, $mem_loaded_enemies_indices
- LD A, (HL+)
- LD (BC), A
- INC BC
- LD A, (HL+)
- LD (BC), A
- INC BC
- LD A, (HL+)
- LD (BC), A
- INC BC
- LD A, (HL+)
- LD (BC), A
-
- LD A, (HL)
- LD $mem_entity_spawning_pattern, A
-
- RET
-
-Dungeon:
- .name: .DB =Dungeon_Name_1_Txt
- .max_floor: .DB 0x0a, inv(0x0a)
- .spawning_patterns:
- .DB $entity_cat_index, $entity_cat_index, $entity_cat_index, $entity_fimsh_index, 0b00000010
- .DB $entity_cat_index, $entity_cat_index, $entity_penguin_index, $entity_fimsh_index, 0b00100011
- .DB $entity_cat_index, $entity_cat_index, $entity_fox_index, $entity_fimsh_index, 0b00100111
- .DB $entity_fox_index, $entity_cat_index, $entity_penguin_index, $entity_fimsh_index, 0b00011101
- .DB $entity_cat_index, $entity_cat_index, $entity_mouse_index, $entity_fimsh_index, 0b00111111
- .DB $entity_cat_index, $entity_fox_index, $entity_penguin_index, $entity_fimsh_index, 0b00011111
- .DB $entity_fox_index, $entity_bug_index, $entity_penguin_index, $entity_fimsh_index, 0b00011111
- .DB $entity_fox_index, $entity_mouse_index, $entity_penguin_index, $entity_fimsh_index, 0b00111111
+.INCLUDE "map/dungeons/morningforest.gbasm"