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AgeCommit message (Expand)Author
2025-02-18Did a bunch of things I honestly don't remember everything but now basic atta...Astatin
2025-02-17update health display on death + change direction with B+arrowsAstatin
2025-02-14Fix bunny position predictions + add a bunch of ToDoAstatin
2025-02-14Fix laser animation + make EP work + add leaf to restore EPAstatin
2025-02-11Updating current focused attack cost + changing the cursor when not enough po...Astatin
2025-02-06Stop changing window lcdc values mid-frame to avoid UBAstatin
2025-02-06Add energy points to the guiAstatin
2025-02-04Add penguins that can freeze the bunny and run away when it's already frozenAstatin
2025-02-04Add mana points for fox on laser useAstatin
2025-01-24Add laser enemy attackAstatin
2025-01-16Move basic enemy attack & walker AI to enemiesattacksAstatin
2025-01-07Add support for multiple enemies loaded (up to 4 loaded at dungeon gen time)Astatin
2024-12-17Respawn enemies in other rooms when less than 5 enemies aliveAstatin
2024-12-12Fix copy dialogue buffer update outside of VBlank (+ add dbg for lcd status a...Astatin
2024-12-12Earcopter damages + blinking animationAstatin
2024-12-09Add freeze status on enemies near bunny when freeze usedAstatin
2024-12-03Add sparkles animation and shadow palette flagAstatin
2024-11-29Add animation displayAstatin
2024-11-18Enter a new mode when deadAstatin
2024-11-18Check collisions on hop and cancel if collisionAstatin
2024-11-15Fix the hop map loading + animation entity + object loadingAstatin
2024-11-14[WIP] Adding hop attack (still need to enable back the normal map loading, th...Astatin
2024-11-12Add attack menu on startAstatin
2024-11-11Add dungeon menu choice selection modeAstatin
2024-11-07Fix rollback on mode changeAstatin
2024-11-07Fix out of VBlank VRAM update + add pause actions toggle on OpenDialogueAstatin
2024-11-05Add a jump table macroAstatin
2024-11-05Use jump tables for entities turn AIs + actions on entity interactionAstatin
2024-11-01Add dialogue box poggiesAstatin
2024-10-31Add bold/slim font palette + top bar borderAstatin
2024-10-29Bunny can be attacked and deadgeAstatin
2024-10-29Bunny can attack foxesAstatin
2024-10-22Add white window at the top for future health barAstatin
2024-10-15Increase size of entities arrayAstatin
2024-10-08Fox following bunny (WIP)Astatin
2024-09-26[WIP and completely broken] Reworking the bunny movements & display to decore...Astatin
2024-09-19Read action buttons and set it in the entity direction highest nibbleAstatin
2024-09-17Add entities collisionsAstatin
2024-09-12Fix ghost entites bug (bzero but very unoptimized ewwwAstatin
2024-09-10Entities now have their own behaviour function (including bunny)Astatin
2024-09-10Use DMA OAM transfer to write entities to OAMAstatin
2024-09-10Optimize object displays and preload map scrolling to stay in VBlankAstatin
2024-09-03Rewrite Display_Bunny to be able to display multiple entitiesAstatin
2024-08-31Add tileset generation scriptAstatin
2024-08-29Fix issues related to VBlank wait in sameboy + Add stairs interactionsAstatin
2024-08-27Add objects and spawn bunny & goal in a random roomAstatin
2024-08-22Stored the rooms + spawn the bunny at the top left (sometimes) of the roomAstatin
2024-08-20Random walker mitosis + Add rooms at the end of random walkAstatin
2024-08-15Generate a single tunnel in dungeon generationAstatin
2024-08-15Displaying pre-generated dungeonAstatin