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Gameboy game I'm making live on twitch in Assembly :3
Astatin <
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bunny.gbasm
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2024-11-15
Fix the hop map loading + animation entity + object loading
Astatin
2024-11-14
[WIP] Adding hop attack (still need to enable back the normal map loading, ↵
Astatin
there seem to be an off by one error on the entity while hopping in a positive direction, still need to split the loading in multiple frame to not go out of VBlank)
2024-11-11
Add dungeon menu choice selection mode
Astatin
2024-11-05
Add a jump table macro
Astatin
2024-11-05
Use jump tables for entities turn AIs + actions on entity interaction
Astatin
2024-10-29
Bunny can be attacked and deadge
Astatin
2024-10-29
Bunny can attack foxes
Astatin
2024-10-22
Add white window at the top for future health bar
Astatin
2024-10-15
Increase size of entities array
Astatin
2024-10-08
Fix foxe's movements
Astatin
2024-10-01
Fix bunny display and add attack animation
Astatin
2024-09-26
[WIP and completely broken] Reworking the bunny movements & display to ↵
Astatin
decorelate the bunny from moving animation
2024-09-19
Read action buttons and set it in the entity direction highest nibble
Astatin