aboutsummaryrefslogtreecommitdiff
path: root/map/objects.gbasm
AgeCommit message (Expand)Author
2025-04-29add earcopter + freeze as learned items + fix collision after item pick upAstatin
2025-04-11Make hop the only default attack and make cats drop healAstatin
2025-04-08Add loading screen with the floor count on dungeon generationAstatin
2025-03-07Add floor counter + a lot of little bug fixesAstatin
2025-03-07Fix walk on deleted objects + fix out of vblank on dialogue close and object ...Astatin
2025-03-04Fix out of VBlank on dialogue open (most of the time) + object removeAstatin
2025-02-27Fix entities and objects spawning on top of each otherAstatin
2025-02-25Fix initialization and flickering issuesAstatin
2025-02-18Did a bunch of things I honestly don't remember everything but now basic atta...Astatin
2025-02-14Fix bunny position predictions + add a bunch of ToDoAstatin
2025-02-14Fix laser animation + make EP work + add leaf to restore EPAstatin
2025-01-22Add laser animation and change animation steps to decrementAstatin
2025-01-16Move basic enemy attack & walker AI to enemiesattacksAstatin
2025-01-10Use new relative label thingyAstatin
2024-12-18Spawn a carrot in every level and make sure that it doesn't collide withAstatin
2024-11-15Fix the hop map loading + animation entity + object loadingAstatin
2024-11-05Add a jump table macroAstatin
2024-11-01Fix windows display and stairs on sameboyAstatin
2024-11-01Add dialogue box poggiesAstatin
2024-09-13Just realized the new levels were carved on top of the previous level >.<Astatin
2024-09-10Optimize object displays and preload map scrolling to stay in VBlankAstatin
2024-08-29Fix issues related to VBlank wait in sameboy + Add stairs interactionsAstatin
2024-08-27Add objects and spawn bunny & goal in a random roomAstatin