From 27617209a324f03a11faecc74392b048f08b45ae Mon Sep 17 00:00:00 2001 From: Astatin Date: Wed, 18 Jun 2025 13:27:41 +0200 Subject: Fix dungeon pointer & prepared tile memory collision --- definitions.gbasm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/definitions.gbasm b/definitions.gbasm index c321de4..d4695f9 100644 --- a/definitions.gbasm +++ b/definitions.gbasm @@ -166,7 +166,7 @@ .DEFINE mem_prepared_block_position $c05d ; Takes $c05d-$c05e .DEFINE mem_prepared_block_tile $c05f ; Takes $c05f-$c062 -.DEFINE mem_dungeon $c060 ; Takes $c060-$c062 +.DEFINE mem_dungeon $c063 ; Takes $c063-$c065 ; ## WARNING THE SPACE BETWEEN $c400 and $c800 is used as a buffer for the loading map function during dungeon generation .DEFINE mem_map_loading_buffer $c400 -- cgit v1.2.3-70-g09d2