From b84a1c2c0ebb484e23753c2f9db8742389fcc99a Mon Sep 17 00:00:00 2001 From: Astatin Date: Tue, 17 Jun 2025 17:42:44 +0200 Subject: loading ldtk tilemaps + adding dungeon structure that can be loaded at runtime --- Makefile | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Makefile') diff --git a/Makefile b/Makefile index d471a23..2c502c5 100644 --- a/Makefile +++ b/Makefile @@ -22,7 +22,7 @@ build/main.rom: build/main.rom.unsigned cp build/main.rom.unsigned build/main.rom python scripts/set_checksums.py build/main.rom -build/main.rom.unsigned: main.gbasm tileset.gbasm text.gbasm dialogues/text.gbasm map/maps.gbasm $(wildcard ./*.gbasm) $(wildcard ./**/*.gbasm) +build/main.rom.unsigned: main.gbasm tileset.gbasm text.gbasm dialogues/text.gbasm map/maps.gbasm $(wildcard ./*.gbasm) $(wildcard ./**/*.gbasm) $(wildcard ./**/**/*.gbasm) mkdir -p build gbasm $< $@ > build/main.sym -- cgit v1.2.3-70-g09d2