From 51bdddd2ee8357950d785a60b887730368527277 Mon Sep 17 00:00:00 2001 From: Astatin Date: Tue, 8 Apr 2025 14:15:40 +0200 Subject: Fix frame specific and sameboy specific bug with loading screens --- TODO | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'TODO') diff --git a/TODO b/TODO index 02eadd1..00f4350 100644 --- a/TODO +++ b/TODO @@ -38,7 +38,7 @@ x -> Add other types of enemies x * Fox with distance limited attack and close unlimited attack x * Penguin freezing and fleeing when the player is frozen * Mouse weaker and only close attacks but can move 2x faster - * Cats being normal (only close attacks) +x * Cats being normal (only close attacks) * Fimsh being super rare have a bunch of HP, not do anything but drop super cool objects * Owls heal the enemies around (different pathfinding where it tries to stay 1 block away from the bnuy?) + cooldown * Bugs move 2x faster and sacrifice themselves to give the bunny a status (poisoned & taking damages/slower and skipping one of 2 turns) @@ -46,7 +46,7 @@ x * Penguin freezing and fleeing when the player is frozen -> Have some enemies drop items - -> Add floor count + a kind of goal (rescuing another bunny/getting a rare item ?) +x -> Add floor count + a kind of goal (rescuing another bunny/getting a rare item ?) DEMO -- cgit v1.2.3-70-g09d2