From 1a6621e5b1da42ee4b6b9132790ec744efc009c2 Mon Sep 17 00:00:00 2001 From: Astatin Date: Fri, 24 Jan 2025 18:08:33 +0900 Subject: Add laser enemy attack --- animation.gbasm | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) (limited to 'animation.gbasm') diff --git a/animation.gbasm b/animation.gbasm index 1307796..7bc997a 100644 --- a/animation.gbasm +++ b/animation.gbasm @@ -1,3 +1,18 @@ +Animation_Wait_Mode: + LD A, $mem_current_mode + CP $enum_animation_wait_mode + RET NZ + + LD A, $mem_animation_wait_frames + DEC A + LD $mem_animation_wait_frames, A + CP $00 + RET NZ + LD A, $enum_dungeon_mode + LD $mem_current_mode, A + LD $mem_requested_mode, A + RET + Display_Animation_List: LD HL, $mem_animation_list CALL =Display_Animation @@ -87,6 +102,10 @@ Animation_Jump_table: JP =Rotating_Ball_Animation NOP + ; 03 + JP =Laser_Animation + NOP + .INCLUDE "animations/sparkles.gbasm" .INCLUDE "animations/rotatingball.gbasm" .INCLUDE "animations/laser.gbasm" -- cgit v1.2.3-70-g09d2