From bcc4605c06e2b36698ae05eeda1f9078bfbcd2c7 Mon Sep 17 00:00:00 2001 From: Astatin Date: Tue, 1 Jul 2025 15:20:38 +0200 Subject: Load tilemap or generation depending on dungeon flags --- definitions.gbasm | 3 +++ 1 file changed, 3 insertions(+) (limited to 'definitions.gbasm') diff --git a/definitions.gbasm b/definitions.gbasm index d4695f9..60fcf2b 100644 --- a/definitions.gbasm +++ b/definitions.gbasm @@ -167,6 +167,9 @@ .DEFINE mem_prepared_block_tile $c05f ; Takes $c05f-$c062 .DEFINE mem_dungeon $c063 ; Takes $c063-$c065 +.DEFINE mem_dungeon_flags ($c066) + +.DEFINE mem_rom_collision_map_addr $c067 ; Takes $c067 to $c069 (bank + ptr) ; ## WARNING THE SPACE BETWEEN $c400 and $c800 is used as a buffer for the loading map function during dungeon generation .DEFINE mem_map_loading_buffer $c400 -- cgit v1.2.3-70-g09d2