From 0aebab4bd7a436a0a20168c573b87cb77d86def9 Mon Sep 17 00:00:00 2001 From: Astatin Date: Mon, 9 Dec 2024 16:09:02 +0900 Subject: Add freeze status on enemies near bunny when freeze used --- entity/bunny.gbasm | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'entity/bunny.gbasm') diff --git a/entity/bunny.gbasm b/entity/bunny.gbasm index e5106e2..7d5a5d0 100644 --- a/entity/bunny.gbasm +++ b/entity/bunny.gbasm @@ -100,10 +100,12 @@ Move_Bunny: CP $0f JP NZ, =End_movement.end LD A, $mem_bunny_direction - BIT 3, A + LD D, A + AND $07 + BIT 3, D + LD $mem_bunny_direction, A JR Z, =End_movement.end - LD D, A LD A, $mem_bunny_x LD B, A LD A, $mem_bunny_y -- cgit v1.2.3-70-g09d2