From f51e51ebdfc71a429fd1a4ef359f9d8ce52fb1d2 Mon Sep 17 00:00:00 2001 From: Astatin Date: Fri, 2 May 2025 14:07:14 +0200 Subject: Fix fimshes and give them a placeholder items to drop --- entity/fimsh.gbasm | 52 +--------------------------------------------------- 1 file changed, 1 insertion(+), 51 deletions(-) (limited to 'entity/fimsh.gbasm') diff --git a/entity/fimsh.gbasm b/entity/fimsh.gbasm index 9368c2b..49c4f53 100644 --- a/entity/fimsh.gbasm +++ b/entity/fimsh.gbasm @@ -35,7 +35,7 @@ Fimsh_Turn: PUSH DE LD D, $6C - LD E, $05 + LD E, $07 CALL =Spawn_object POP DE @@ -82,56 +82,6 @@ Fimsh_Turn: BIT 0, (HL) JP NZ, =.Skip_turn - .Start_action_or_movement: - LD A, $mem_moving_animation_step - CP $00 - JP NZ, =.Start_action_or_movement.end - - LD A, L - AND $f0 - OR $07 - LD L, A - RES 3, (HL) - - LD A, $mem_bunny_status - CP $01 - JR Z, =.Run_away - CP $04 - JR Z, =.Run_away - - .Try_Freeze_Attack: - LD A, L - AND $f0 - ADD $09 - LD L, A - XOR A - CP (HL) - JR Z, =.Try_Walking - - CALL =Check_player_next_to - LD A, E - CP $00 - JR Z, =.Try_Walking - CALL =Freeze_Enemy_Attack - - LD A, L - AND $f0 - ADD $09 - LD L, A - - DEC (HL) - - JR =.Start_action_or_movement.end - - .Run_away: - CALL =Walking_Away - - JR =.Start_action_or_movement.end - - .Try_Walking: - CALL =Walking - .Start_action_or_movement.end: - .End_movement: LD A, $mem_moving_animation_step CP $0f -- cgit v1.2.3-70-g09d2