From 48a1ae254129527251bed0fbf2a01bef46f5ae52 Mon Sep 17 00:00:00 2001 From: Astatin Date: Thu, 28 Aug 2025 16:46:14 +0200 Subject: Fix entities blinking not reset when frozen --- entity/fox.gbasm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'entity/fox.gbasm') diff --git a/entity/fox.gbasm b/entity/fox.gbasm index 4d5bd02..9f1e9da 100644 --- a/entity/fox.gbasm +++ b/entity/fox.gbasm @@ -42,12 +42,12 @@ Fox_Turn: LD A, (HL+) LD D, A + .RESET_BLINKING_MODE + .ENTITY_HEALTH_CHECK =.Skip_turn =Fox_Drop .ENTITY_FREEZE_SHIVER =.Skip_turn .ENTITY_STATUS_SKIP_TURN =.Skip_turn - .RESET_BLINKING_MODE - .ENTITY_TRY_ATTACK =Laser_sight_check =Laser_Prepare_Attack =.attack_end .ENTITY_TRY_ATTACK =Check_player_next_to =Basic_Enemy_Attack =.attack_end CALL =Walking -- cgit v1.2.3-70-g09d2