From adb2d9935253b0ea0e31b462f342aa7823697a7e Mon Sep 17 00:00:00 2001 From: Astatin Date: Tue, 7 Jan 2025 19:29:17 +0900 Subject: Add support for multiple enemies loaded (up to 4 loaded at dungeon gen time) --- entity/list.gbasm | 60 +++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 60 insertions(+) create mode 100644 entity/list.gbasm (limited to 'entity/list.gbasm') diff --git a/entity/list.gbasm b/entity/list.gbasm new file mode 100644 index 0000000..d534d4d --- /dev/null +++ b/entity/list.gbasm @@ -0,0 +1,60 @@ +Entity_list: + .Fox: + ; Sprite address + .DB =OBJ_Tile_Image_Data.Fox + + ; Turn Jump Table index + .DB $02 + + ; Interaction Jump Table index + .DB $01 + + ; Starting health + .DB $04 + + .PADTO =.Fox+8 + + .Frog: + ; Sprite address + .DB =OBJ_Tile_Image_Data.Frog + + ; Turn Jump Table index + .DB $00 + + ; Interaction Jump Table index + .DB $02 + + ; Starting health + .DB $00 + + .PADTO =.Frog+8 + + .Mouse: + ; Sprite address + .DB =OBJ_Tile_Image_Data.Mouse + + ; Turn Jump Table index + .DB $00 + + ; Interaction Jump Table index + .DB $02 + + ; Starting health + .DB $00 + + .PADTO =.Mouse+8 + + .Fimsh: + ; Sprite address + .DB =OBJ_Tile_Image_Data.Fimsh + + ; Turn Jump Table index + .DB $00 + + ; Interaction Jump Table index + .DB $02 + + ; Starting health + .DB $00 + + .PADTO =.Fimsh+8 -- cgit v1.2.3-70-g09d2