From be355c4525dfdd579a1821743d450cb8582407ef Mon Sep 17 00:00:00 2001 From: Astatin Date: Tue, 29 Apr 2025 16:36:16 +0200 Subject: It's broken but I wanted to make the spawning rate vary by floor --- entity/init.gbasm | 34 ---------------------------------- 1 file changed, 34 deletions(-) (limited to 'entity') diff --git a/entity/init.gbasm b/entity/init.gbasm index 5a42dfb..8267ee0 100644 --- a/entity/init.gbasm +++ b/entity/init.gbasm @@ -386,37 +386,3 @@ Enemy_idx_to_spawn: ; Return in A, ff if no entity to be spawned LD A, (BC) AND $03 .END - -Update_Enemies_Spawning_Pattern: - PUSH AF - PUSH BC - PUSH DE - - LD E, $00 - .GET_ENTITY_IDX_SPAWN_RATE $06 - OR E - LD E, A - - SLA E - SLA E - .GET_ENTITY_IDX_SPAWN_RATE $05 - OR E - LD E, A - - SLA E - SLA E - .GET_ENTITY_IDX_SPAWN_RATE $04 - OR E - LD E, A - - SLA E - SLA E - .GET_ENTITY_IDX_SPAWN_RATE $03 - OR E - - LD $mem_entity_spawning_pattern, A - - POP DE - POP BC - POP AF - RET -- cgit v1.2.3-70-g09d2