From adb2d9935253b0ea0e31b462f342aa7823697a7e Mon Sep 17 00:00:00 2001 From: Astatin Date: Tue, 7 Jan 2025 19:29:17 +0900 Subject: Add support for multiple enemies loaded (up to 4 loaded at dungeon gen time) --- gui.gbasm | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'gui.gbasm') diff --git a/gui.gbasm b/gui.gbasm index 6bfaae0..f0a3d0c 100644 --- a/gui.gbasm +++ b/gui.gbasm @@ -142,8 +142,12 @@ Move_dialogue_cursor: Check_dialogue_action: LD A, $mem_current_mode CP $enum_dungeon_menu_mode + JR Z, =.Check_exit + + CP $enum_dungeon_dialogue_mode RET NZ + .Check_exit: LD A, $mem_last_button_action LD B, A LD A, $mem_button_action @@ -154,6 +158,10 @@ Check_dialogue_action: BIT 0, A RET Z + LD A, $mem_current_mode + CP $enum_dungeon_menu_mode + RET NZ + LD HL, $dialogue_menu_choice1_routine LD A, $mem_menu_cursor_position -- cgit v1.2.3-70-g09d2