From 0aebab4bd7a436a0a20168c573b87cb77d86def9 Mon Sep 17 00:00:00 2001 From: Astatin Date: Mon, 9 Dec 2024 16:09:02 +0900 Subject: Add freeze status on enemies near bunny when freeze used --- main.gbasm | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'main.gbasm') diff --git a/main.gbasm b/main.gbasm index 519e9fb..ad326fa 100644 --- a/main.gbasm +++ b/main.gbasm @@ -38,7 +38,7 @@ LD $reg_viewport_x, A LD A, C LD $reg_viewport_y, A - LD A, $palette_normal + LD A, $mem_prepared_color_palette LD $reg_bg_palette, A LD A, $lcdc_window_disabled LD $reg_lcd_controller, A @@ -83,9 +83,8 @@ New_Dungeon: CALL =Load_Map CALL =Load_Objects - LD A, $02 - LD $mem_bunny_flags, A LD A, $00 + LD $mem_bunny_flags, A LD $mem_display_flag, A LD A, $enum_dungeon_mode -- cgit v1.2.3-70-g09d2