From 6f0a76fccce2bd8cbe74975623b28f0201b2610a Mon Sep 17 00:00:00 2001 From: Astatin Date: Thu, 26 Sep 2024 20:17:33 +0900 Subject: [WIP and completely broken] Reworking the bunny movements & display to decorelate the bunny from moving animation --- main.gbasm | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'main.gbasm') diff --git a/main.gbasm b/main.gbasm index 1a08035..ba1f003 100644 --- a/main.gbasm +++ b/main.gbasm @@ -26,13 +26,14 @@ VBLANK_Entrypoint: CALL =Display_Object CALL $OAM_DMA_Transfer_routine LD HL, $9800 - LD A, $mem_bunny_direction + LD A, $mem_bunny_x CALL =Print_8bit CALL =Object_Interactions_Check CALL =Pad_Button_Check CALL =Entities_Actions + CALL =Update_Animation_Steps CALL =Prepare_Scrolling_Map CALL =Display_Entities @@ -45,10 +46,10 @@ VBLANK_Entrypoint: .INCLUDE "map/loading.gbasm" .INCLUDE "map/generation.gbasm" .INCLUDE "map/objects.gbasm" +.INCLUDE "entity/utils.gbasm" .INCLUDE "entity/init.gbasm" .INCLUDE "entity/bunny.gbasm" .INCLUDE "entity/actions.gbasm" .INCLUDE "entity/collisions.gbasm" .INCLUDE "entity/display.gbasm" -.INCLUDE "entity/utils.gbasm" .INCLUDE "tileset.gbasm" -- cgit v1.2.3-70-g09d2