From 8b7594415a4ca28b0193d24d59c3089f046a3be1 Mon Sep 17 00:00:00 2001 From: Astatin Date: Wed, 6 Aug 2025 21:00:27 +0200 Subject: Add click sound effect on menu open, dialogue next & menu arrow moves --- main.gbasm | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) (limited to 'main.gbasm') diff --git a/main.gbasm b/main.gbasm index b666e77..c480918 100644 --- a/main.gbasm +++ b/main.gbasm @@ -4,6 +4,8 @@ Entrypoint: CALL =Initialize_RNG + LD A, $ff + LD ($mem_sound_effect_pc), A LD HL, $mem_bunny_attacks LD A, $01 @@ -23,13 +25,13 @@ Entrypoint: LD A, L LD ($mem_dungeon+2), A - CALL =Load_Music - ; JP =New_Dungeon .LOAD_BANK_OF =Title_Screen JP ptr(=Title_Screen) .INCLUDE "tiles.gbasm" +.INCLUDE "music/load.gbasm" +.INCLUDE "music/soundeffects.gbasm" .INCLUDE "rng.gbasm" .INCLUDE "dialogues/utils.gbasm" .INCLUDE "buttons.gbasm" @@ -53,7 +55,6 @@ Entrypoint: .INCLUDE "enemiesattacks.gbasm" .INCLUDE "dialogues/functions.gbasm" .INCLUDE "map/loading/dungeoninfos.gbasm" -.INCLUDE "music/load.gbasm" .PADTO $4000 .INCLUDE "modes/titlescreen.gbasm" @@ -62,6 +63,9 @@ Entrypoint: .INCLUDE "dialogues/dialogues.gbasm" .INCLUDE "map/maps.gbasm" .INCLUDE "map/dungeons.gbasm" +.INCLUDE "music/soundeffects/click.gbasm" _music_Dungeon: .INCLUDEBIN "music/morning-forest.vgm" +_music_TitleScreen: +.INCLUDEBIN "music/title-screen.vgm" -- cgit v1.2.3-70-g09d2