From bbb3cbb3806ca34da9a731bf174f1df14722ddb5 Mon Sep 17 00:00:00 2001 From: Astatin Date: Fri, 10 Jan 2025 15:48:30 +0900 Subject: Fix first turn collisions + loosing pc on tile loading --- main.gbasm | 18 +----------------- 1 file changed, 1 insertion(+), 17 deletions(-) (limited to 'main.gbasm') diff --git a/main.gbasm b/main.gbasm index 1b1c3b0..1220173 100644 --- a/main.gbasm +++ b/main.gbasm @@ -101,10 +101,7 @@ New_Dungeon: LD $mem_current_mode, A LD $mem_requested_mode, A - ; LD HL, $9c0f - ; LD BC, =Debug_Text - ; CALL =Print_str - + ; Heart LD A, $68 LD ($9c02), A @@ -119,19 +116,6 @@ New_Dungeon: VBLANK_Entrypoint: .ENABLE_WINDOW_NO_WAIT_HBLANK - ; LD A, $tmp_var_5 - ; LD HL, $9c12 - ; CALL =Print_8bit - ; LD A, $tmp_var_6 - ; LD HL, $9c0d - ; CALL =Print_8bit - ; LD A, $tmp_var_4 - ; LD HL, $9c0a - ; CALL =Print_8bit - ; LD A, $mem_bunny_current_room_idx - ; LD HL, $9c07 - ; CALL =Print_8bit - LD A, $palette_bold_font LD $reg_bg_palette, A -- cgit v1.2.3-70-g09d2