From 54fc17521381b2376b43f4e1542ae293319d0582 Mon Sep 17 00:00:00 2001 From: Astatin Date: Tue, 29 Apr 2025 20:23:33 +0200 Subject: Fixing spawning pattern array lookup element size --- map/dungeons.gbasm | 20 ++++++++++++++++++-- 1 file changed, 18 insertions(+), 2 deletions(-) (limited to 'map') diff --git a/map/dungeons.gbasm b/map/dungeons.gbasm index f94019c..ca0293b 100644 --- a/map/dungeons.gbasm +++ b/map/dungeons.gbasm @@ -42,12 +42,28 @@ Load_Dungeon_Spawn_patterns: ; pointer to Dungeon struct in HL CALL =RNG_Step AND $01 ADD E + LD E, A + LD D, $00 + LD B, D + LD C, E + SLA E + RL D + SLA E + RL D + LD A, E + ADD C + LD E, A + LD A, D + ADC B + LD D, A + INC HL - ADD L + LD A, L + ADD E LD L, A LD A, H - ADC $00 + ADC D LD H, A LD BC, $mem_loaded_enemies_indices -- cgit v1.2.3-70-g09d2