From 162fad62713d6b2e175c4cd5d7e53ebe7dedef11 Mon Sep 17 00:00:00 2001 From: Astatin Date: Thu, 7 Aug 2025 12:40:56 +0200 Subject: Add menu, next floor, attack cancel/arrow move failed sound effects --- modes/dungeongeneration.gbasm | 4 +++- modes/titlescreen.gbasm | 7 ------- 2 files changed, 3 insertions(+), 8 deletions(-) (limited to 'modes') diff --git a/modes/dungeongeneration.gbasm b/modes/dungeongeneration.gbasm index b7affed..1a0498f 100644 --- a/modes/dungeongeneration.gbasm +++ b/modes/dungeongeneration.gbasm @@ -225,7 +225,9 @@ Dungeon_generation_VBlank: CALL =Reset_Entities_Collision_Map - CALL =Reset_Music_Channels + LD A, $mem_sound_flags + CP $00 + CALL Z, =Reset_Music_Channels LD A, $01 LD $mem_sound_flags, A DI diff --git a/modes/titlescreen.gbasm b/modes/titlescreen.gbasm index 2a53f48..64e6aee 100644 --- a/modes/titlescreen.gbasm +++ b/modes/titlescreen.gbasm @@ -123,13 +123,6 @@ Title_Screen_Start_Pressed: CALL =Reset_Music_Channels ; Magic sound effect stuff - LD A, $8f - LD ($26), A - LD A, $ee - LD ($25), A - LD A, $ff - LD ($24), A - LD A, $3f LD ($20), A LD A, $f2 LD ($21), A -- cgit v1.2.3-70-g09d2