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author | Astatin <[email protected]> | 2024-12-16 14:11:26 +0900 |
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committer | Astatin <[email protected]> | 2024-12-16 14:11:26 +0900 |
commit | b341eabe5b0853326a426647919d9b52cebe1105 (patch) | |
tree | 44e77ece8c14d3ab3b4d44681a203a82f818ecdb | |
parent | 8ee888534cdfa9d0c72790ae21ef22889c303e1a (diff) |
Add README.md
-rw-r--r-- | README.md | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/README.md b/README.md new file mode 100644 index 0000000..52fbfd2 --- /dev/null +++ b/README.md @@ -0,0 +1,35 @@ +# Astatin Assembler + +Heyo !! This is the assembler I use to create [BunnyLand (Temporary name)](https://github.com/AstatinChan/BunnyLand-Gameboy) on [stream on Twitch](https://www.twitch.tv/astatinchan) + +## Download + +If you're on linux on x86\_64 you can download an already compiled binary [here](https://github.com/AstatinChan/gameboy-asm/releases/download/latest/gbasm_linux-x86_64). + +## How to compile + +The assembler is made in golang, check if you have it on your system, If you do not: + +```bash +# Arch +sudo pacman -S go + +# Debian/Ubuntu +sudo apt install golang + +# Windows: +# I don't know lol +``` + +Clone the assembler: + +```bash +git clone https://github.com/AstatinChan/gameboy-asm.git +cd gameboy-asm +``` + +Compile the assembler: + +```bash +go build . +``` |