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author | Astatin <[email protected]> | 2025-05-17 00:46:12 +0200 |
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committer | Astatin <[email protected]> | 2025-05-17 00:46:12 +0200 |
commit | 9843e1e65b6eb3e96a6b6a73ffaeab4481061ac6 (patch) | |
tree | 11ec9d7b7f3dcaf69aff52a8523f3649ed69624d | |
parent | a1dad7db479d8203df30a649a688f7351b667d8e (diff) |
Found some new bugs
-rw-r--r-- | TODO | 2 | ||||
-rw-r--r-- | map/dungeons.gbasm | 2 |
2 files changed, 2 insertions, 2 deletions
@@ -5,6 +5,8 @@ Bugs: x - Path finding in tunnel - Object loading after being in view - Kill before or after attack ? + - Object sprite sometimes not disappear when picked up + - Enemies never unfreeze x - Bugs health underflow when attacked Accessibility issues: diff --git a/map/dungeons.gbasm b/map/dungeons.gbasm index 27a84a7..5fb5a2c 100644 --- a/map/dungeons.gbasm +++ b/map/dungeons.gbasm @@ -88,8 +88,6 @@ Dungeon: .name: .DB =Dungeon_Name_1_Txt .max_floor: .DB 0x0a, inv(0x0a) .spawning_patterns: - .DB $entity_cat_index, $entity_cat_index, $entity_cat_index, $entity_fimsh_index, 0b11111111 - .DB $entity_cat_index, $entity_cat_index, $entity_cat_index, $entity_fimsh_index, 0b00000010 .DB $entity_cat_index, $entity_cat_index, $entity_penguin_index, $entity_fimsh_index, 0b00100011 .DB $entity_cat_index, $entity_cat_index, $entity_fox_index, $entity_fimsh_index, 0b00100111 |