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Gameboy game I'm making live on twitch in Assembly :3
Astatin <
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Author
7 days
Debug spawn table
keep-for-reproducing-bug
Astatin
7 days
Fix OAM display in title screen
Astatin
8 days
Fix health not updated on death, fix penguin freeze not working on bunny blin...
Astatin
9 days
Add little cute arrow thingy after music ended on dead dialogue + mayhaps gli...
Astatin
9 days
Add Game Over music & dialogue box + button press after music end restarts
Astatin
11 days
Reset game with A+B+Start+Select
Astatin
12 days
Fix the cancel animation replay but for real this time
Astatin
12 days
Fix bunny animation not reset after loading animation
Astatin
13 days
Fix bug sound effect & bug health underflow
Astatin
2025-08-19
Do not close dialogue on start button
Astatin
2025-08-19
Add insect bite & frog grab sound effects + disallow 2 sound effects at once
Astatin
2025-08-12
Add jump, damage, earcoptr and hop sound effects
Astatin
2025-08-07
Add heal sound effect + remove useless tile loads
Astatin
2025-08-07
Add menu, next floor, attack cancel/arrow move failed sound effects
Astatin
2025-08-06
Add click sound effect on menu open, dialogue next & menu arrow moves
Astatin
2025-07-29
Add title screen
Astatin
2025-07-22
Make extract tileset be headless
Astatin
2025-07-22
Add new emulator verbosity parameters
Astatin
2025-07-15
Add morning forest music (kind of meh but first attempt okay ?)
Astatin
2025-07-14
Loop music at the end instead of playing from the beginning
Astatin
2025-07-12
Play music from included vgm file
Astatin
2025-07-09
Fix bunny start moving before generation events
Astatin
2025-07-01
Make dungeon flag skip floor count, disable top bar & disable attack menu
Astatin
2025-07-01
Load tilemap or generation depending on dungeon flags
Astatin
2025-06-18
remove useless file
Astatin
2025-06-18
Fix language display on github
Astatin
2025-06-18
Rename rom to game.gb in github action
Astatin
2025-06-18
Add build script for building a self containing linux executable
Astatin
2025-06-18
Fix dungeon pointer & prepared tile memory collision
Astatin
2025-06-17
loading ldtk tilemaps + adding dungeon structure that can be loaded at runtime
Astatin
2025-06-10
Add support for multi bank data
Astatin
2025-06-06
Divide by 4 the size of tree tiledata
Astatin
2025-06-06
Add script to extract build/tileset.png from Load_Tile routine in tiles.gbasm
Astatin
2025-06-03
Add loading from pregenerated collision map
Astatin
2025-05-22
Add story structure to TODO
Astatin
2025-05-20
Fix unfreeze bug
Astatin
2025-05-20
Fix object not deleted when dialogue open on specific frame
Astatin
2025-05-17
Found some new bugs
Astatin
2025-05-15
Fix some bugs owl found
Astatin
2025-05-13
Add bugs and poison
Astatin
2025-05-09
Refactoring the animations/directions + entities turn function with macros + ...
Astatin
2025-05-09
Refactor viewport to not need Fix_Bunny_Screen anymore and "fix" it before ev...
Astatin
2025-05-07
I was adding the frog and then broke everything to fix the viewport thingy
Astatin
2025-05-07
Fix mouses movements
Astatin
2025-05-06
Mouse double movement (but broken with collision stuff)
Astatin
2025-05-06
Stop animation step when dialog go up
Astatin
2025-05-02
Remove debug stairs action from hop attack
Astatin
2025-05-02
Make stairs avoid bunny room
Astatin
2025-05-02
Change the end dialogue to make it more clear it's the end
Astatin
2025-05-02
Fix fimshes and give them a placeholder items to drop
Astatin
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