diff options
author | Astatin <[email protected]> | 2025-03-07 15:01:07 +0900 |
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committer | Astatin <[email protected]> | 2025-03-07 15:01:07 +0900 |
commit | 3649b73eca599701db818dbbf470b1b17e660083 (patch) | |
tree | e2116939c2cfa66806cb039fb68ee236eef21658 /TODO | |
parent | b04c85f5316b58a60b5ae161e9bbf3a20cf1b084 (diff) |
Fix walk on deleted objects + fix out of vblank on dialogue close and object draw
Diffstat (limited to 'TODO')
-rw-r--r-- | TODO | 5 |
1 files changed, 5 insertions, 0 deletions
@@ -1,6 +1,11 @@ Bugs: -> Emulator crash with "not implemented: Only XKB keymaps are supported when unfocused (or workspace change maybe ?) -> There is no indicator that the max health is 20 + -> object tile only is getting removed, not the effect + -> hop cancelled uses EPs + -> freeze/earcopter attack patterns are not obvious (either needs to be shown on map or add select menu with infos if not possible + tutorial to explain the existence of select menu ?) + -> when stairs spawn in the same room as the bunny, it's not obvious that it's not the stairs we just came from + -> B + arrow is not obvious (tutorial ?) Need to be refactored: -> main is messy and unreadable |