diff options
author | Astatin <[email protected]> | 2025-02-25 16:54:34 +0900 |
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committer | Astatin <[email protected]> | 2025-02-25 16:54:34 +0900 |
commit | b21954eb05d9285ed7542a1f42ed755a147782a8 (patch) | |
tree | 935794c0eb59ff484d4e9c3a9849d588fbd5919b /TODO | |
parent | 18d7d064daf704193f8dff6b2ef3ae68b7fc3aac (diff) |
Fix initialization and flickering issues
Diffstat (limited to 'TODO')
-rw-r--r-- | TODO | 4 |
1 files changed, 1 insertions, 3 deletions
@@ -1,9 +1,7 @@ Bugs: - -> Enemy urn seems to start on dungeon change sometimes (maybe when going to the stairs with hop ?) - -> Penguins freeze can cancel hops but not freezes - -> Foxes can attack even if bunny hopped away -> Emulator crash with "not implemented: Only XKB keymaps are supported when unfocused (or workspace change maybe ?) -> There is no indicator that the max health is 20 + -> The bunny should not be able to spawn on the stairs and the enemies should not be able to spawn on top of another entity Need to be refactored: -> main is messy and unreadable |