diff options
author | Astatin <[email protected]> | 2025-06-03 14:51:59 +0200 |
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committer | Astatin <[email protected]> | 2025-06-03 14:51:59 +0200 |
commit | eca91612b60b5379f9e8d6ce6f51366db54aacc3 (patch) | |
tree | c5fad4dc000a5430958fa8b354f69b3ba6628fe6 /TODO | |
parent | f3a70613f78023c25d9a075231cb55639a75ee99 (diff) |
Add loading from pregenerated collision map
Diffstat (limited to 'TODO')
-rw-r--r-- | TODO | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -76,6 +76,6 @@ x -> Find a way to control the difficulty level so its easier at the start and h -> Human realises that they became nihilistic and in wanting to save others, forgot to save themselves and actually really miss home and want now to find their way out -> human stop giving up -> A thing that was barely relevant during the human rescue mission is actually a first small hint to their way back home - -> things happening + -> things happening (very linearly very fast and people are excited) -> Human finally find their way home and go back in an emotional goodbye -> end |