diff options
author | Astatin <[email protected]> | 2025-08-28 16:28:52 +0200 |
---|---|---|
committer | Astatin <[email protected]> | 2025-08-28 16:28:52 +0200 |
commit | 4322dd667c3e8c26daac152762fed8f25806d1ef (patch) | |
tree | 3f081fc85d5122234032d97111dad9aff75c5832 /gui.gbasm | |
parent | 4c55bc14c4eec727e3b24b3dde5e7d7cb1558623 (diff) |
FINALLY FIX DEATH FRAME GLITCH THINGY WOOOOHOOOOO
Diffstat (limited to 'gui.gbasm')
-rw-r--r-- | gui.gbasm | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -268,7 +268,7 @@ Check_dialogue_action: RET Z ; Wait for the music to stop to restart game when button pressed LD A, $mem_sound_flags - BIT 0, A + AND 0b01000001 RET NZ JP =Start RET @@ -400,7 +400,7 @@ Dialogue_Arrow_Animation: .dead: LD A, $mem_sound_flags - BIT 0, A + AND 0b01000001 JR NZ, =.not_dialogue .dialogue: |