aboutsummaryrefslogtreecommitdiff
path: root/playerattacks/hop.gbasm
diff options
context:
space:
mode:
authorAstatin <[email protected]>2025-01-16 18:13:21 +0900
committerAstatin <[email protected]>2025-01-16 18:13:21 +0900
commit02038990a93c0b4cf58269b5456327ea64b998b7 (patch)
tree8f23c7270bc705d17d9d380d3a927f12f20ca1fa /playerattacks/hop.gbasm
parentdc5a9431bf4438000dcd028aa6b9c17c9ca492d8 (diff)
Move basic enemy attack & walker AI to enemiesattacks
Diffstat (limited to 'playerattacks/hop.gbasm')
-rw-r--r--playerattacks/hop.gbasm189
1 files changed, 189 insertions, 0 deletions
diff --git a/playerattacks/hop.gbasm b/playerattacks/hop.gbasm
new file mode 100644
index 0000000..cd69763
--- /dev/null
+++ b/playerattacks/hop.gbasm
@@ -0,0 +1,189 @@
+Preload_Map_Hop:
+ LD A, $mem_loading_step
+ LD C, A
+ ; Getting the +1/-1 value of the direction to B
+ LD A, $mem_bunny_direction
+ AND $07
+ DEC A
+ AND $01
+ SLA A
+ DEC A
+ LD B, A
+
+ LD A, $mem_bunny_direction
+ AND $07
+ DEC A
+
+ BIT 1, A
+ JR NZ, =.Map_Load.vertical
+
+ .Map_Load.horizontal:
+ CALL =Load_Next_Block_Column
+ JR =.Map_Load.End
+
+ .Map_Load.vertical:
+ CALL =Load_Next_Block_Row
+
+ .Map_Load.End:
+RET
+
+Hop_Attack_Loading_VBlank:
+ LD A, $mem_loading_step
+ CP $00
+ JP Z, =.Skip_Display_Block
+
+ LD A, $mem_map_loading_flags
+ BIT 2, A
+ RET Z
+
+ CALL =Display_Prepared_Block
+
+ LD A, $mem_prepared_loading_block_tile
+ LD $mem_prepared_block_tile, A
+ LD A, $mem_prepared_loading_block_position_1
+ LD $mem_prepared_block_position_1, A
+ LD A, $mem_prepared_loading_block_position_2
+ LD $mem_prepared_block_position_2, A
+
+ LD A, $mem_map_loading_flags
+ SET 2, A
+ LD $mem_map_loading_flags, A
+
+ CALL =Display_Prepared_Block
+
+ LD A, $mem_bunny_direction
+ AND $07
+ LD D, A
+ LD A, $mem_viewport_x
+ LD B, A
+ LD A, $mem_viewport_y
+ LD C, A
+ LD A, $02
+ .ADD_A_TO_DIRECTION_BC
+ LD A, B
+ LD $mem_viewport_x, A
+ LD A, C
+ LD $mem_viewport_y, A
+
+ CALL =Display_Object
+
+ LD A, $mem_bunny_direction
+ AND $07
+ LD D, A
+ LD A, $mem_viewport_x
+ LD B, A
+ LD A, $mem_viewport_y
+ LD C, A
+ LD A, $FE
+ .ADD_A_TO_DIRECTION_BC
+ LD A, B
+ LD $mem_viewport_x, A
+ LD A, C
+ LD $mem_viewport_y, A
+
+ .Skip_Display_Block:
+
+ LD A, $mem_loading_step
+ INC A
+ AND $0f
+ LD $mem_loading_step, A
+ CP $00
+ RET NZ
+
+ LD A, $enum_dungeon_mode
+ LD $mem_current_mode, A
+ LD $mem_requested_mode, A
+ LD A, $mem_bunny_direction
+ OR $38
+ LD $mem_bunny_direction, A
+ LD A, $mem_map_loading_flags
+ SET 3, A
+ LD $mem_map_loading_flags, A
+ LD A, $mem_bunny_flags
+ SET 0, A
+ LD $mem_bunny_flags, A
+ RET
+
+Hop_Attack_Loading_Regular:
+ CALL =Preload_Map_Hop
+
+ LD A, $mem_prepared_block_tile
+ LD $mem_prepared_loading_block_tile, A
+ LD A, $mem_prepared_block_position_1
+ LD $mem_prepared_loading_block_position_1, A
+ LD A, $mem_prepared_block_position_2
+ LD $mem_prepared_loading_block_position_2, A
+
+ LD A, $mem_bunny_direction
+ AND $07
+ LD D, A
+ LD A, $mem_viewport_x
+ LD B, A
+ LD A, $mem_viewport_y
+ LD C, A
+ LD A, $01
+ .ADD_A_TO_DIRECTION_BC
+ LD A, B
+ LD $mem_viewport_x, A
+ LD A, C
+ LD $mem_viewport_y, A
+
+ CALL =Preload_Map_Hop
+
+ LD A, $mem_bunny_direction
+ AND $07
+ LD D, A
+ LD A, $mem_viewport_x
+ LD B, A
+ LD A, $mem_viewport_y
+ LD C, A
+ LD A, $FF
+ .ADD_A_TO_DIRECTION_BC
+ LD A, B
+ LD $mem_viewport_x, A
+ LD A, C
+ LD $mem_viewport_y, A
+
+ RET
+
+Hop_Attack:
+ LD A, $mem_bunny_direction
+ AND $07
+ LD D, A
+
+ LD A, $mem_bunny_x
+ LD B, A
+ LD A, $mem_bunny_y
+ LD C, A
+
+ LD A, $02
+ .ADD_A_TO_DIRECTION_BC
+ LD A, B
+ LD B, C
+ LD C, A
+ CALL =Is_Collisionable
+ CALL =Carve_Entity_Collision_Map
+ CP $00
+ JP NZ, =Canceled_Attack
+
+ LD BC, =Hop_Attack_Loading_VBlank
+ LD A, B
+ LD $mem_loading_mode_vblank_func_pointer_high, A
+ LD A, C
+ LD $mem_loading_mode_vblank_func_pointer_low, A
+
+ LD BC, =Hop_Attack_Loading_Regular
+ LD A, B
+ LD $mem_loading_mode_regular_func_pointer_high, A
+ LD A, C
+ LD $mem_loading_mode_regular_func_pointer_low, A
+
+ LD A, $enum_loading_mode
+ LD $mem_requested_mode, A
+
+ .CLOSE_DIALOGUE
+ LD A, $00
+ LD $mem_loading_step, A
+ RET
+
+