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Bugs:
- -> Enemy urn seems to start on dungeon change sometimes (maybe when going to the stairs with hop ?)
- -> Penguins freeze can cancel hops but not freezes
- -> Foxes can attack even if bunny hopped away
-> Emulator crash with "not implemented: Only XKB keymaps are supported when unfocused (or workspace change maybe ?)
-> There is no indicator that the max health is 20
+ -> The bunny should not be able to spawn on the stairs and the enemies should not be able to spawn on top of another entity
Need to be refactored:
-> main is messy and unreadable