diff options
Diffstat (limited to 'enemiesattacks')
-rw-r--r-- | enemiesattacks/freeze.gbasm | 2 | ||||
-rw-r--r-- | enemiesattacks/grab.gbasm | 2 | ||||
-rw-r--r-- | enemiesattacks/poison.gbasm | 2 |
3 files changed, 6 insertions, 0 deletions
diff --git a/enemiesattacks/freeze.gbasm b/enemiesattacks/freeze.gbasm index cdf5afc..666206e 100644 --- a/enemiesattacks/freeze.gbasm +++ b/enemiesattacks/freeze.gbasm @@ -80,6 +80,8 @@ Freeze_Enemy_Attack: ; Direction to face in E. Result in BC (XY), Direction in D LD A, $04 LD $mem_bunny_status_clear_turn_counter, A + .SET_SOUND_EFFECT =_sound_effect_Freeze + LD A, L AND $f0 ADD $09 diff --git a/enemiesattacks/grab.gbasm b/enemiesattacks/grab.gbasm index 8ad2d57..a3d71fa 100644 --- a/enemiesattacks/grab.gbasm +++ b/enemiesattacks/grab.gbasm @@ -139,6 +139,8 @@ Grab_Enemy_Attack: ; Entity in HL (whatever alignment), Direction to face in E. POP BC POP DE + .SET_SOUND_EFFECT =_sound_effect_Grab + LD A, L AND $f0 ADD $09 diff --git a/enemiesattacks/poison.gbasm b/enemiesattacks/poison.gbasm index 8970571..b2af90e 100644 --- a/enemiesattacks/poison.gbasm +++ b/enemiesattacks/poison.gbasm @@ -66,6 +66,8 @@ Poison_Enemy_Attack: ; Direction to face in E. Result in BC (XY), Direction in D LD A, $0a LD $mem_bunny_status_clear_turn_counter, A + .SET_SOUND_EFFECT =_sound_effect_Bite + LD A, L AND $f0 ADD $07 |