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2025-05-02Fix laser not taking a turn to turn when jumped overAstatin
2025-04-29Fixing spawning pattern array lookup element sizeAstatin
2025-04-29It's broken but I wanted to make the spawning rate vary by floorAstatin
2025-04-29Add Load_Dungeon functionAstatin
2025-04-29Give a turn for the enemies to turn around when bunny is behind themAstatin
2025-04-29add earcopter + freeze as learned items + fix collision after item pick upAstatin
2025-04-11Make hop the only default attack and make cats drop healAstatin
2025-04-11Add per entity spawning rateAstatin
2025-04-08Fix last dungeon generation mode frameAstatin
2025-04-08Fix frame specific and sameboy specific bug with loading screensAstatin
2025-04-08Add loading screen with the floor count on dungeon generationAstatin
2025-03-25Separate modes VBlank functionsAstatin
2025-03-19Fix infinite loop on respawn enemyAstatin
2025-03-18Fix RET instead of RETI from interruptAstatin
2025-03-18Add generation events to be executed on floor generationAstatin
2025-03-13Don't switch to dead mode until end of turnAstatin
2025-03-13Change the collision update from frame 5 to 9 for it to happen after basic at...Astatin
2025-03-13Adding multi-step dialogueAstatin
2025-03-11Add invincible friendly bunny you can talk toAstatin
2025-03-07Fix random timing based halt locksAstatin
2025-03-07Add automatic recordings of inputsAstatin
2025-03-07Revert hop to the actual hop attack instead of stairs action (it was debug st...Astatin
2025-03-07Add floor counter + a lot of little bug fixesAstatin
2025-03-07Fix walk on deleted objects + fix out of vblank on dialogue close and object ...Astatin
2025-03-04Fix out of VBlank on dialogue open (most of the time) + object removeAstatin
2025-02-28Fix entity corruption on spawn entity right after entity cancel from collisio...Astatin
2025-02-27Fix entities and objects spawning on top of each otherAstatin
2025-02-25Fix initialization and flickering issuesAstatin
2025-02-18Did a bunch of things I honestly don't remember everything but now basic atta...Astatin
2025-02-17Add bug in todoAstatin
2025-02-17update health display on death + change direction with B+arrowsAstatin
2025-02-14Fix bunny position predictions + add a bunch of ToDoAstatin
2025-02-14Fix laser animation + make EP work + add leaf to restore EPAstatin
2025-02-11Updating current focused attack cost + changing the cursor when not enough po...Astatin
2025-02-06Stop changing window lcdc values mid-frame to avoid UBAstatin
2025-02-06Add energy points to the guiAstatin
2025-02-04Add penguins that can freeze the bunny and run away when it's already frozenAstatin
2025-02-04Add mana points for fox on laser useAstatin
2025-01-24Fix XY/YX/BC/CB issue thingyAstatin
2025-01-24Add laser enemy attackAstatin
2025-01-22Add laser animation and change animation steps to decrementAstatin
2025-01-16Move basic enemy attack & walker AI to enemiesattacksAstatin
2025-01-10Use new relative label thingyAstatin
2025-01-10tmp commitAstatin
2025-01-10Fix first turn collisions + loosing pc on tile loadingAstatin
2025-01-10Emptying dialogue buffer on close dialogueAstatin
2025-01-10Remove useless test.romAstatin
2025-01-07Add support for multiple enemies loaded (up to 4 loaded at dungeon gen time)Astatin
2024-12-27Add bug, fimsh, mouse, frog, penguin spritesAstatin
2024-12-27Add owl spriteAstatin