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path: root/scripts/generate-tiledata.py
AgeCommit message (Expand)Author
32 hoursAdd static human at campsiteHEADlatestmainAstatin
4 daysAdd some new tiles to main safe zones + fixAstatin
4 daysAdd campsite mapAstatin
2025-07-29Add title screenAstatin
2025-06-06Divide by 4 the size of tree tiledataAstatin
2025-06-06Add script to extract build/tileset.png from Load_Tile routine in tiles.gbasmAstatin
2025-05-13Add bugs and poisonAstatin
2025-04-11Make hop the only default attack and make cats drop healAstatin
2025-03-07Add floor counter + a lot of little bug fixesAstatin
2025-02-14Fix laser animation + make EP work + add leaf to restore EPAstatin
2025-02-11Updating current focused attack cost + changing the cursor when not enough po...Astatin
2025-02-06Add energy points to the guiAstatin
2025-01-07Add support for multiple enemies loaded (up to 4 loaded at dungeon gen time)Astatin
2024-12-27Add bug, fimsh, mouse, frog, penguin spritesAstatin
2024-12-27Add owl spriteAstatin
2024-12-24Draw cat spriteAstatin
2024-12-10Add earcoptr animationAstatin
2024-11-29Add animation displayAstatin
2024-11-07Fix rollback on mode changeAstatin
2024-10-31Add bold/slim font palette + top bar borderAstatin
2024-10-31Add font and Print_str routineAstatin
2024-10-28Print health on top of the screenAstatin
2024-09-10Optimize object displays and preload map scrolling to stay in VBlankAstatin
2024-08-31Add tileset generation scriptAstatin