index
:
bunny-game.git
keep-for-reproducing-bug
main
Gameboy game I'm making live on twitch in Assembly :3
Astatin <
[email protected]
>
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
utils.gbasm
Age
Commit message (
Expand
)
Author
47 hours
Add campsite map
Astatin
2025-08-06
Add click sound effect on menu open, dialogue next & menu arrow moves
Astatin
2025-07-29
Add title screen
Astatin
2025-06-17
loading ldtk tilemaps + adding dungeon structure that can be loaded at runtime
Astatin
2025-06-10
Add support for multi bank data
Astatin
2025-05-09
Refactor viewport to not need Fix_Bunny_Screen anymore and "fix" it before ev...
Astatin
2025-05-07
I was adding the frog and then broke everything to fix the viewport thingy
Astatin
2025-04-29
Add Load_Dungeon function
Astatin
2025-04-11
Add per entity spawning rate
Astatin
2025-04-08
Add loading screen with the floor count on dungeon generation
Astatin
2025-03-18
Add generation events to be executed on floor generation
Astatin
2025-02-25
Fix initialization and flickering issues
Astatin
2025-02-06
Stop changing window lcdc values mid-frame to avoid UB
Astatin
2025-02-06
Add energy points to the gui
Astatin
2025-01-10
Use new relative label thingy
Astatin
2024-12-12
Fix copy dialogue buffer update outside of VBlank (+ add dbg for lcd status a...
Astatin
2024-11-29
Add animation display
Astatin
2024-11-11
Add dungeon menu choice selection mode
Astatin
2024-11-05
Add a jump table macro
Astatin
2024-10-31
Add font and Print_str routine
Astatin
2024-09-26
[WIP and completely broken] Reworking the bunny movements & display to decore...
Astatin
2024-09-12
Fix ghost entites bug (bzero but very unoptimized ewww
Astatin
2024-08-29
Fix issues related to VBlank wait in sameboy + Add stairs interactions
Astatin
2024-08-22
Stored the rooms + spawn the bunny at the top left (sometimes) of the room
Astatin
2024-08-15
Displaying pre-generated dungeon
Astatin