aboutsummaryrefslogtreecommitdiff
path: root/entity/utils.gbasm
blob: 8394f9fe60438a91823427e21e4c0beb76ba9052 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
.MACRODEF ADD_A_TO_DIRECTION_BC ; Direction in D, XY in BC (muted), offset in A
	PUSH AF
	LD A, D
	AND $07

	CP $enum_direction_down
	JR Z, =$down
	CP $enum_direction_right
	JR Z, =$right
	CP $enum_direction_up
	JR Z, =$up

	$left:
		POP AF
		XOR $ff
		INC A
		ADD B
		LD B, A

		JR =$end

	$right:
		POP AF
		ADD B
		LD B, A

		JR =$end

	$up:
		POP AF
		XOR $ff
		INC A
		ADD C
		LD C, A

		JR =$end

	$down:
		POP AF
		ADD C
		LD C, A

	$end:
.END

Get_Position_After_Move: ; entity (whatever alignement) in HL, direction to test in A, XY result in BC, E being how much tile entity will move
	PUSH HL
	PUSH DE
	LD D, A

	LD A, L
	AND $f0
	LD L, A

	INC HL

	LD A, (HL+)
	LD B, A
	LD A, (HL+)
	LD C, A

	INC HL
	INC HL
	INC HL
	INC HL

	LD E, (HL)
	BIT 0, E
	LD A, $01
	JR Z, =Get_Position_After_Move.Normal_Speed
	LD A, $02
	Get_Position_After_Move.Normal_Speed:

	BIT 3, D
	JR Z, =Get_Position_After_Move.Skip_Move

	.ADD_A_TO_DIRECTION_BC

	Get_Position_After_Move.Skip_Move:
	POP DE
	POP HL
	RET

Entity_idx_to_entity_list_ptr: ; loaded idx in A, return in BC
	PUSH DE

	LD D, high($mem_loaded_entities_indices)
	LD E, low($mem_loaded_entities_indices)
	ADD E
	LD E, A
	LD A, (DE)
	LD C, A
	LD B, $00
	SLA C
	RL B
	SLA C
	RL B
	SLA C
	RL B
	LD A, C
	ADD low(=Entity_list)
	LD C, A
	LD A, B
	ADC high(=Entity_list)
	LD B, A

	POP DE
	RET