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authorAstatin <[email protected]>2025-01-16 18:13:21 +0900
committerAstatin <[email protected]>2025-01-16 18:13:21 +0900
commit02038990a93c0b4cf58269b5456327ea64b998b7 (patch)
tree8f23c7270bc705d17d9d380d3a927f12f20ca1fa /definitions.gbasm
parentdc5a9431bf4438000dcd028aa6b9c17c9ca492d8 (diff)
Move basic enemy attack & walker AI to enemiesattacks
Diffstat (limited to 'definitions.gbasm')
-rw-r--r--definitions.gbasm6
1 files changed, 3 insertions, 3 deletions
diff --git a/definitions.gbasm b/definitions.gbasm
index 4fb03f2..77e2f7a 100644
--- a/definitions.gbasm
+++ b/definitions.gbasm
@@ -41,6 +41,7 @@
.DEFINE mem_bunny_health ($cb06)
.DEFINE mem_bunny_flags ($cb07)
+.DEFINE mem_bunny_status ($cb08)
.DEFINE mem_viewport_x ($c008)
.DEFINE mem_viewport_y ($c009)
.DEFINE mem_rng_state_1 ($c00a) ; 2 bytes
@@ -97,7 +98,6 @@
.DEFINE mem_bunny_current_room_idx ($c02a)
.DEFINE mem_enemies_alive_count ($c02b)
-.DEFINE next_free_head_higher_bytes $c7
.DEFINE mem_next_free_head_lower_bytes ($c6ff)
.DEFINE mem_dungeon_generation_heads $c700 ; Takes the memory from c700 to c717
@@ -112,7 +112,6 @@
; a bit of 1 is equivalent to the tile being free
.DEFINE mem_dungeon_map $c800 ; Takes the memory from c800 to c87f
-.DEFINE mem_dungeon_map_high $c8
.DEFINE mem_room_list $c880 ; Takes the memory from c880 to c89f
; struct room {
@@ -137,7 +136,6 @@
; }
.DEFINE mem_oam_buffer $ca00 ; Until $ca9f
-.DEFINE mem_oam_buffer_high $ca
.DEFINE mem_oam_buffer_low ($c980)
.DEFINE dialogue_buffer $caa0 ; Until $cad6
@@ -185,6 +183,8 @@
; health, max health, list of possible attacks, maybe remaining attacks ? AI status (blind, scared, slow, etc..)
; }
+.DEFINE dbg_VBLANK_STATE ($dfff)
+
.DEFINE enum_direction_left $01
.DEFINE enum_direction_right $02
.DEFINE enum_direction_up $03