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author | Astatin <[email protected]> | 2024-09-26 20:17:33 +0900 |
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committer | Astatin <astatin@redacted> | 2024-09-26 20:17:33 +0900 |
commit | 6f0a76fccce2bd8cbe74975623b28f0201b2610a (patch) | |
tree | 78c971a170c51e8ef922c310afc3f003f802e882 /definitions.gbasm | |
parent | 46947d48fe295a0a1a8d243ca6793f59ce3019c1 (diff) |
[WIP and completely broken] Reworking the bunny movements & display to decorelate the bunny from moving animation
Diffstat (limited to 'definitions.gbasm')
-rw-r--r-- | definitions.gbasm | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/definitions.gbasm b/definitions.gbasm index ac77344..1ada5a8 100644 --- a/definitions.gbasm +++ b/definitions.gbasm @@ -29,6 +29,7 @@ ; bit 0: if the object should be reloaded (scroll or first load) ; bit 1: has a movement ended (objects interaction should be checked, entities should update their positions) ; bit 2: if the prepared block should be updated at the next frame +; bit 3: animation step is going up (?) .DEFINE mem_prepared_block_tile ($c00d) .DEFINE mem_prepared_block_position_1 ($c00e) |