diff options
author | Astatin <[email protected]> | 2025-01-07 19:29:17 +0900 |
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committer | Astatin <[email protected]> | 2025-01-07 19:30:12 +0900 |
commit | adb2d9935253b0ea0e31b462f342aa7823697a7e (patch) | |
tree | b17bff2c89f69bc2265b3abd09383b061cdde59c /definitions.gbasm | |
parent | ba36a613da1ce2dd822429cff4bd994094010abe (diff) |
Add support for multiple enemies loaded (up to 4 loaded at dungeon gen time)
Diffstat (limited to 'definitions.gbasm')
-rw-r--r-- | definitions.gbasm | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/definitions.gbasm b/definitions.gbasm index f166d8c..4fb03f2 100644 --- a/definitions.gbasm +++ b/definitions.gbasm @@ -123,6 +123,10 @@ ; } .DEFINE mem_number_of_rooms ($c8a0) +.DEFINE mem_loaded_entities_indices $c8a8 ; Takes the memory from $c8a8 to $c8ae +.DEFINE mem_loaded_enemies_indices $c8ab ; Takes the memory from $c8ab to $c8ae +.DEFINE mem_loaded_entities_indices_end $c8af ; Takes the memory from $c8a8 to $c8ae + .DEFINE mem_object_list $c900 ; Takes the memory from c900 to c97f ; struct objects { ; sprite: u8, |