diff options
author | Astatin <[email protected]> | 2024-11-14 19:05:56 +0900 |
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committer | Astatin <[email protected]> | 2024-11-14 19:05:56 +0900 |
commit | cfd36cc6a11923c8863b699e70b90149ad1c731a (patch) | |
tree | 1adb07333cb0bba92812cda105a4b2db2fc89fd8 /definitions.gbasm | |
parent | 8a9209f59366c70da07c87e31d21ea0d4754bc84 (diff) |
[WIP] Adding hop attack (still need to enable back the normal map loading, there seem to be an off by one error on the entity while hopping in a positive direction, still need to split the loading in multiple frame to not go out of VBlank)
Diffstat (limited to 'definitions.gbasm')
-rw-r--r-- | definitions.gbasm | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/definitions.gbasm b/definitions.gbasm index 0dc9a56..04daa19 100644 --- a/definitions.gbasm +++ b/definitions.gbasm @@ -30,6 +30,7 @@ .DEFINE mem_bunny_direction ($cb03) ; aaaamddd: a = animation, m = is_moving, d = direction .DEFINE mem_bunny_health ($cb06) +.DEFINE mem_bunny_flags ($cb07) .DEFINE mem_viewport_x ($c008) .DEFINE mem_viewport_y ($c009) .DEFINE mem_rng_state_1 ($c00a) ; 2 bytes @@ -131,7 +132,9 @@ ; turn_function_jump_table_index: u8 ; action_function_jump_table_index: u8 ; health: u8 (DAA decimal !!) -; _padding: u72 +; flags: u8 +; bit 0: speed 2x +; _padding: u64 ; ; # SANTA CHRISTMAS LIST PLEASE # ; health, max health, list of possible attacks, maybe remaining attacks ? AI status (blind, scared, slow, etc..) |