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authorAstatin <[email protected]>2025-04-29 09:27:37 +0200
committerAstatin <[email protected]>2025-04-29 09:27:37 +0200
commitfb689cdc68b8d1da3d988da43671bd0ddb063e88 (patch)
tree25a93ebea1809c814e3780bc9b3d8dd092522683 /definitions.gbasm
parenta846ccc0cc20fe49b5ee07e252b370dc005b38cd (diff)
add earcopter + freeze as learned items + fix collision after item pick up
Diffstat (limited to 'definitions.gbasm')
-rw-r--r--definitions.gbasm1
1 files changed, 1 insertions, 0 deletions
diff --git a/definitions.gbasm b/definitions.gbasm
index 0d6b882..71912ca 100644
--- a/definitions.gbasm
+++ b/definitions.gbasm
@@ -51,6 +51,7 @@
; bit 2: if the prepared block should be updated at the next frame
; bit 3: animation step is going up (?)
; bit 4: animation step should start to go up on next frame
+; bit 5: if entity collision map should be updated
.DEFINE mem_prepared_block_tile ($c00d)
.DEFINE mem_prepared_block_position_1 ($c00e)