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authorAstatin <[email protected]>2025-02-04 16:11:08 +0900
committerAstatin <[email protected]>2025-02-04 16:11:08 +0900
commit3b67c86b61b5d8640860dd5e8b016790ee4814c3 (patch)
treeff32913f93af19bd3a86e0ec2f129a2f3de065ad /entity/list.gbasm
parentaa7b1f0505f8b0e9cebe7d1444075abb8d756d9e (diff)
Add penguins that can freeze the bunny and run away when it's already frozen
Diffstat (limited to 'entity/list.gbasm')
-rw-r--r--entity/list.gbasm38
1 files changed, 37 insertions, 1 deletions
diff --git a/entity/list.gbasm b/entity/list.gbasm
index 9a2de26..054a563 100644
--- a/entity/list.gbasm
+++ b/entity/list.gbasm
@@ -25,7 +25,7 @@ Entity_list:
.DB $03
; Interaction Jump Table index
- .DB $03
+ .DB $01
; Starting health
.DB $02
@@ -35,6 +35,42 @@ Entity_list:
.PADTO =.Frog+8
+ .Cat:
+ ; Sprite address
+ .DB =OBJ_Tile_Image_Data.Cat
+
+ ; Turn Jump Table index
+ .DB $03
+
+ ; Interaction Jump Table index
+ .DB $01
+
+ ; Starting health
+ .DB $02
+
+ ; Starting mana
+ .DB $00
+
+ .PADTO =.Cat+8
+
+ .Penguin:
+ ; Sprite address
+ .DB =OBJ_Tile_Image_Data.Penguin
+
+ ; Turn Jump Table index
+ .DB $04
+
+ ; Interaction Jump Table index
+ .DB $01
+
+ ; Starting health
+ .DB $05
+
+ ; Starting mana
+ .DB $03
+
+ .PADTO =.Penguin+8
+
.Mouse:
; Sprite address
.DB =OBJ_Tile_Image_Data.Mouse