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authorAstatin <[email protected]>2024-10-31 16:12:46 +0900
committerAstatin <[email protected]>2024-10-31 16:12:46 +0900
commit0a203e404468bb0822657d309ca8168bae2fd24b (patch)
tree64fb814c8992d9f9b329d7215fa868bcb868e7bf /main.gbasm
parenta69ff95615b9ef4ed1ef2e0dbe42bf64b36e25b0 (diff)
Add script to generate dialogue data from text
Diffstat (limited to 'main.gbasm')
-rw-r--r--main.gbasm6
1 files changed, 2 insertions, 4 deletions
diff --git a/main.gbasm b/main.gbasm
index d8c3c92..7048e5f 100644
--- a/main.gbasm
+++ b/main.gbasm
@@ -21,9 +21,6 @@ New_Dungeon:
HALT
JP =Wait_for_VRAM.loop
-Text_Astatin:
- .DB 0x8a, 0x9c, 0x9d, 0x8a, 0x9d, 0x92, 0x97, 0xff
-
VBLANK_Entrypoint:
; Window enable
LD A, $reg_lcd_controller
@@ -44,7 +41,7 @@ VBLANK_Entrypoint:
INC HL
- LD BC, =Text_Astatin
+ LD BC, =Astatin_Text
CALL =Print_str
CALL =Display_Prepared_Block
@@ -93,3 +90,4 @@ STAT_Entrypoint:
.INCLUDE "entity/collisions.gbasm"
.INCLUDE "entity/display.gbasm"
.INCLUDE "tileset.gbasm"
+.INCLUDE "dialogues.gbasm"