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authorAstatin <[email protected]>2025-05-09 10:28:14 +0200
committerAstatin <[email protected]>2025-05-09 10:28:14 +0200
commit507a9876b85f47ff81cc9150bea858eec064ba05 (patch)
tree5b24e7836ce07ad8768d9c7ad7a1c6a2b3e92106 /map
parent4b02238d88af30c98b2f8d44e5200fb80b04bcad (diff)
Refactor viewport to not need Fix_Bunny_Screen anymore and "fix" it before every frame
Diffstat (limited to 'map')
-rw-r--r--map/objects.gbasm8
1 files changed, 0 insertions, 8 deletions
diff --git a/map/objects.gbasm b/map/objects.gbasm
index 11eb7f9..7cdd5c4 100644
--- a/map/objects.gbasm
+++ b/map/objects.gbasm
@@ -265,8 +265,6 @@ Heal_Attack_Box_Action:
RES 3, A
LD $mem_map_loading_flags, A
- CALL =Fix_Bunny_screen
-
RET
.Script:
@@ -289,8 +287,6 @@ Freeze_Attack_Box_Action:
RES 3, A
LD $mem_map_loading_flags, A
- CALL =Fix_Bunny_screen
-
RET
.Script:
@@ -313,8 +309,6 @@ Earcopter_Attack_Box_Action:
RES 3, A
LD $mem_map_loading_flags, A
- CALL =Fix_Bunny_screen
-
RET
.Script:
@@ -337,8 +331,6 @@ Fimsh_Attack_Box_Action:
RES 3, A
LD $mem_map_loading_flags, A
- CALL =Fix_Bunny_screen
-
RET
.Script: