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AgeCommit message (Expand)Author
25 hoursAdd a post assembly script to round up ROM size (fixes ROM banking on some em...Astatin
43 hoursAdd some new tiles to main safe zones + fixAstatin
47 hoursAdd campsite mapAstatin
2025-08-19Do not close dialogue on start buttonAstatin
2025-08-19Add insect bite & frog grab sound effects + disallow 2 sound effects at onceAstatin
2025-08-07Add heal sound effect + remove useless tile loadsAstatin
2025-08-07Add menu, next floor, attack cancel/arrow move failed sound effectsAstatin
2025-07-01Make dungeon flag skip floor count, disable top bar & disable attack menuAstatin
2025-07-01Load tilemap or generation depending on dungeon flagsAstatin
2025-06-17loading ldtk tilemaps + adding dungeon structure that can be loaded at runtimeAstatin
2025-06-10Add support for multi bank dataAstatin
2025-06-06Divide by 4 the size of tree tiledataAstatin
2025-06-03Add loading from pregenerated collision mapAstatin
2025-05-20Fix object not deleted when dialogue open on specific frameAstatin
2025-05-17Found some new bugsAstatin
2025-05-15Fix some bugs owl foundAstatin
2025-05-13Add bugs and poisonAstatin
2025-05-09Refactoring the animations/directions + entities turn function with macros + ...Astatin
2025-05-09Refactor viewport to not need Fix_Bunny_Screen anymore and "fix" it before ev...Astatin
2025-05-07I was adding the frog and then broke everything to fix the viewport thingyAstatin
2025-05-07Fix mouses movementsAstatin
2025-05-06Mouse double movement (but broken with collision stuff)Astatin
2025-05-06Stop animation step when dialog go upAstatin
2025-05-02Make stairs avoid bunny roomAstatin
2025-05-02Fix fimshes and give them a placeholder items to dropAstatin
2025-04-29Fixing spawning pattern array lookup element sizeAstatin
2025-04-29It's broken but I wanted to make the spawning rate vary by floorAstatin
2025-04-29Add Load_Dungeon functionAstatin
2025-04-29add earcopter + freeze as learned items + fix collision after item pick upAstatin
2025-04-11Make hop the only default attack and make cats drop healAstatin
2025-04-08Add loading screen with the floor count on dungeon generationAstatin
2025-03-18Fix RET instead of RETI from interruptAstatin
2025-03-18Add generation events to be executed on floor generationAstatin
2025-03-07Add floor counter + a lot of little bug fixesAstatin
2025-03-07Fix walk on deleted objects + fix out of vblank on dialogue close and object ...Astatin
2025-03-04Fix out of VBlank on dialogue open (most of the time) + object removeAstatin
2025-02-27Fix entities and objects spawning on top of each otherAstatin
2025-02-25Fix initialization and flickering issuesAstatin
2025-02-18Did a bunch of things I honestly don't remember everything but now basic atta...Astatin
2025-02-14Fix bunny position predictions + add a bunch of ToDoAstatin
2025-02-14Fix laser animation + make EP work + add leaf to restore EPAstatin
2025-01-22Add laser animation and change animation steps to decrementAstatin
2025-01-16Move basic enemy attack & walker AI to enemiesattacksAstatin
2025-01-10Use new relative label thingyAstatin
2024-12-18Spawn a carrot in every level and make sure that it doesn't collide withAstatin
2024-11-15Fix the hop map loading + animation entity + object loadingAstatin
2024-11-12Add attack menu on startAstatin
2024-11-05Add a jump table macroAstatin
2024-11-01Fix windows display and stairs on sameboyAstatin
2024-11-01Add dialogue box poggiesAstatin