index
:
bunny-game.git
keep-for-reproducing-bug
main
Gameboy game I'm making live on twitch in Assembly :3
Astatin <
[email protected]
>
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Collapse
)
Author
4 days
Add a post assembly script to round up ROM size (fixes ROM banking on some ↵
Astatin
emulator)
5 days
Change back main dungeon to morning forest
Astatin
5 days
Add some new tiles to main safe zones + fix
Astatin
5 days
Add campsite map
Astatin
9 days
Fix poison attack previous status check (same as the freeze one a couple of ↵
Astatin
commits ago)
10 days
Fix entities blinking not reset when frozen
Astatin
10 days
FINALLY FIX DEATH FRAME GLITCH THINGY WOOOOHOOOOO
Astatin
10 days
Fix OAM display in title screen
Astatin
11 days
Fix health not updated on death, fix penguin freeze not working on bunny ↵
Astatin
blink, fix entity initial spawn
12 days
Add little cute arrow thingy after music ended on dead dialogue + mayhaps ↵
Astatin
glitchy frame that happened in rare cases on death dialogue open might be fixed ?
12 days
Add Game Over music & dialogue box + button press after music end restarts
Astatin
14 days
Reset game with A+B+Start+Select
Astatin
2025-08-23
Fix the cancel animation replay but for real this time
Astatin
2025-08-23
Fix bunny animation not reset after loading animation
Astatin
2025-08-22
Fix bug sound effect & bug health underflow
Astatin
2025-08-19
Do not close dialogue on start button
Astatin
2025-08-19
Add insect bite & frog grab sound effects + disallow 2 sound effects at once
Astatin
2025-08-12
Add jump, damage, earcoptr and hop sound effects
Astatin
2025-08-07
Add heal sound effect + remove useless tile loads
Astatin
2025-08-07
Add menu, next floor, attack cancel/arrow move failed sound effects
Astatin
2025-08-06
Add click sound effect on menu open, dialogue next & menu arrow moves
Astatin
2025-07-29
Add title screen
Astatin
2025-07-22
Make extract tileset be headless
Astatin
2025-07-22
Add new emulator verbosity parameters
Astatin
2025-07-15
Add morning forest music (kind of meh but first attempt okay ?)
Astatin
2025-07-14
Loop music at the end instead of playing from the beginning
Astatin
2025-07-12
Play music from included vgm file
Astatin
2025-07-09
Fix bunny start moving before generation events
Astatin
2025-07-01
Make dungeon flag skip floor count, disable top bar & disable attack menu
Astatin
2025-07-01
Load tilemap or generation depending on dungeon flags
Astatin
2025-06-18
remove useless file
Astatin
2025-06-18
Fix language display on github
Astatin
2025-06-18
Rename rom to game.gb in github action
Astatin
2025-06-18
Add build script for building a self containing linux executable
Astatin
2025-06-18
Fix dungeon pointer & prepared tile memory collision
Astatin
2025-06-17
loading ldtk tilemaps + adding dungeon structure that can be loaded at runtime
Astatin
2025-06-10
Add support for multi bank data
Astatin
2025-06-06
Divide by 4 the size of tree tiledata
Astatin
2025-06-06
Add script to extract build/tileset.png from Load_Tile routine in tiles.gbasm
Astatin
2025-06-03
Add loading from pregenerated collision map
Astatin
2025-05-22
Add story structure to TODO
Astatin
2025-05-20
Fix unfreeze bug
Astatin
2025-05-20
Fix object not deleted when dialogue open on specific frame
Astatin
2025-05-17
Found some new bugs
Astatin
2025-05-15
Fix some bugs owl found
Astatin
2025-05-13
Add bugs and poison
Astatin
2025-05-09
Refactoring the animations/directions + entities turn function with macros + ↵
Astatin
finishing froge
2025-05-09
Refactor viewport to not need Fix_Bunny_Screen anymore and "fix" it before ↵
Astatin
every frame
2025-05-07
I was adding the frog and then broke everything to fix the viewport thingy
Astatin
2025-05-07
Fix mouses movements
Astatin
[next]