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Gameboy game I'm making live on twitch in Assembly :3
Astatin <
[email protected]
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31 hours
Add static human at campsite
HEAD
latest
main
Astatin
3 days
Remove some useless files
Astatin
3 days
Add a post assembly script to round up ROM size (fixes ROM banking on some ↵
Astatin
emulator)
4 days
Change back main dungeon to morning forest
Astatin
4 days
Add some new tiles to main safe zones + fix
Astatin
4 days
Add campsite map
Astatin
8 days
Fix poison attack previous status check (same as the freeze one a couple of ↵
Astatin
commits ago)
9 days
Fix entities blinking not reset when frozen
Astatin
9 days
FINALLY FIX DEATH FRAME GLITCH THINGY WOOOOHOOOOO
Astatin
9 days
Fix OAM display in title screen
Astatin
10 days
Fix health not updated on death, fix penguin freeze not working on bunny ↵
Astatin
blink, fix entity initial spawn
11 days
Add little cute arrow thingy after music ended on dead dialogue + mayhaps ↵
Astatin
glitchy frame that happened in rare cases on death dialogue open might be fixed ?
11 days
Add Game Over music & dialogue box + button press after music end restarts
Astatin
13 days
Reset game with A+B+Start+Select
Astatin
2025-08-23
Fix the cancel animation replay but for real this time
Astatin
2025-08-23
Fix bunny animation not reset after loading animation
Astatin
2025-08-22
Fix bug sound effect & bug health underflow
Astatin
2025-08-19
Do not close dialogue on start button
Astatin
2025-08-19
Add insect bite & frog grab sound effects + disallow 2 sound effects at once
Astatin
2025-08-12
Add jump, damage, earcoptr and hop sound effects
Astatin
2025-08-07
Add heal sound effect + remove useless tile loads
Astatin
2025-08-07
Add menu, next floor, attack cancel/arrow move failed sound effects
Astatin
2025-08-06
Add click sound effect on menu open, dialogue next & menu arrow moves
Astatin
2025-07-29
Add title screen
Astatin
2025-07-22
Make extract tileset be headless
Astatin
2025-07-22
Add new emulator verbosity parameters
Astatin
2025-07-15
Add morning forest music (kind of meh but first attempt okay ?)
Astatin
2025-07-14
Loop music at the end instead of playing from the beginning
Astatin
2025-07-12
Play music from included vgm file
Astatin
2025-07-09
Fix bunny start moving before generation events
Astatin
2025-07-01
Make dungeon flag skip floor count, disable top bar & disable attack menu
Astatin
2025-07-01
Load tilemap or generation depending on dungeon flags
Astatin
2025-06-18
remove useless file
Astatin
2025-06-18
Fix language display on github
Astatin
2025-06-18
Rename rom to game.gb in github action
Astatin
2025-06-18
Add build script for building a self containing linux executable
Astatin
2025-06-18
Fix dungeon pointer & prepared tile memory collision
Astatin
2025-06-17
loading ldtk tilemaps + adding dungeon structure that can be loaded at runtime
Astatin
2025-06-10
Add support for multi bank data
Astatin
2025-06-06
Divide by 4 the size of tree tiledata
Astatin
2025-06-06
Add script to extract build/tileset.png from Load_Tile routine in tiles.gbasm
Astatin
2025-06-03
Add loading from pregenerated collision map
Astatin
2025-05-22
Add story structure to TODO
Astatin
2025-05-20
Fix unfreeze bug
Astatin
2025-05-20
Fix object not deleted when dialogue open on specific frame
Astatin
2025-05-17
Found some new bugs
Astatin
2025-05-15
Fix some bugs owl found
Astatin
2025-05-13
Add bugs and poison
Astatin
2025-05-09
Refactoring the animations/directions + entities turn function with macros + ↵
Astatin
finishing froge
2025-05-09
Refactor viewport to not need Fix_Bunny_Screen anymore and "fix" it before ↵
Astatin
every frame
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