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31 hoursAdd static human at campsiteHEADlatestmainAstatin
3 daysRemove some useless filesAstatin
3 daysAdd a post assembly script to round up ROM size (fixes ROM banking on some ↵Astatin
emulator)
4 daysChange back main dungeon to morning forestAstatin
4 daysAdd some new tiles to main safe zones + fixAstatin
4 daysAdd campsite mapAstatin
8 daysFix poison attack previous status check (same as the freeze one a couple of ↵Astatin
commits ago)
9 daysFix entities blinking not reset when frozenAstatin
9 daysFINALLY FIX DEATH FRAME GLITCH THINGY WOOOOHOOOOOAstatin
9 daysFix OAM display in title screenAstatin
10 daysFix health not updated on death, fix penguin freeze not working on bunny ↵Astatin
blink, fix entity initial spawn
11 daysAdd little cute arrow thingy after music ended on dead dialogue + mayhaps ↵Astatin
glitchy frame that happened in rare cases on death dialogue open might be fixed ?
11 daysAdd Game Over music & dialogue box + button press after music end restartsAstatin
13 daysReset game with A+B+Start+SelectAstatin
2025-08-23Fix the cancel animation replay but for real this timeAstatin
2025-08-23Fix bunny animation not reset after loading animationAstatin
2025-08-22Fix bug sound effect & bug health underflowAstatin
2025-08-19Do not close dialogue on start buttonAstatin
2025-08-19Add insect bite & frog grab sound effects + disallow 2 sound effects at onceAstatin
2025-08-12Add jump, damage, earcoptr and hop sound effectsAstatin
2025-08-07Add heal sound effect + remove useless tile loadsAstatin
2025-08-07Add menu, next floor, attack cancel/arrow move failed sound effectsAstatin
2025-08-06Add click sound effect on menu open, dialogue next & menu arrow movesAstatin
2025-07-29Add title screenAstatin
2025-07-22Make extract tileset be headlessAstatin
2025-07-22Add new emulator verbosity parametersAstatin
2025-07-15Add morning forest music (kind of meh but first attempt okay ?)Astatin
2025-07-14Loop music at the end instead of playing from the beginningAstatin
2025-07-12Play music from included vgm fileAstatin
2025-07-09Fix bunny start moving before generation eventsAstatin
2025-07-01Make dungeon flag skip floor count, disable top bar & disable attack menuAstatin
2025-07-01Load tilemap or generation depending on dungeon flagsAstatin
2025-06-18remove useless fileAstatin
2025-06-18Fix language display on githubAstatin
2025-06-18Rename rom to game.gb in github actionAstatin
2025-06-18Add build script for building a self containing linux executableAstatin
2025-06-18Fix dungeon pointer & prepared tile memory collisionAstatin
2025-06-17loading ldtk tilemaps + adding dungeon structure that can be loaded at runtimeAstatin
2025-06-10Add support for multi bank dataAstatin
2025-06-06Divide by 4 the size of tree tiledataAstatin
2025-06-06Add script to extract build/tileset.png from Load_Tile routine in tiles.gbasmAstatin
2025-06-03Add loading from pregenerated collision mapAstatin
2025-05-22Add story structure to TODOAstatin
2025-05-20Fix unfreeze bugAstatin
2025-05-20Fix object not deleted when dialogue open on specific frameAstatin
2025-05-17Found some new bugsAstatin
2025-05-15Fix some bugs owl foundAstatin
2025-05-13Add bugs and poisonAstatin
2025-05-09Refactoring the animations/directions + entities turn function with macros + ↵Astatin
finishing froge
2025-05-09Refactor viewport to not need Fix_Bunny_Screen anymore and "fix" it before ↵Astatin
every frame