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AgeCommit message (Expand)Author
7 daysFix entities blinking not reset when frozenAstatin
8 daysFix health not updated on death, fix penguin freeze not working on bunny blin...Astatin
13 daysFix bug sound effect & bug health underflowAstatin
2025-08-19Add insect bite & frog grab sound effects + disallow 2 sound effects at onceAstatin
2025-08-12Add jump, damage, earcoptr and hop sound effectsAstatin
2025-07-12Play music from included vgm fileAstatin
2025-07-09Fix bunny start moving before generation eventsAstatin
2025-07-01Make dungeon flag skip floor count, disable top bar & disable attack menuAstatin
2025-06-10Add support for multi bank dataAstatin
2025-06-06Divide by 4 the size of tree tiledataAstatin
2025-06-03Add loading from pregenerated collision mapAstatin
2025-05-20Fix unfreeze bugAstatin
2025-05-20Fix object not deleted when dialogue open on specific frameAstatin
2025-05-15Fix some bugs owl foundAstatin
2025-05-13Add bugs and poisonAstatin
2025-05-09Refactoring the animations/directions + entities turn function with macros + ...Astatin
2025-05-09Refactor viewport to not need Fix_Bunny_Screen anymore and "fix" it before ev...Astatin
2025-05-07I was adding the frog and then broke everything to fix the viewport thingyAstatin
2025-05-06Mouse double movement (but broken with collision stuff)Astatin
2025-05-02Make stairs avoid bunny roomAstatin
2025-05-02Fix fimshes and give them a placeholder items to dropAstatin
2025-05-02Fix laser not taking a turn to turn when jumped overAstatin
2025-04-29It's broken but I wanted to make the spawning rate vary by floorAstatin
2025-04-29Add Load_Dungeon functionAstatin
2025-04-29Give a turn for the enemies to turn around when bunny is behind themAstatin
2025-04-29add earcopter + freeze as learned items + fix collision after item pick upAstatin
2025-04-11Make hop the only default attack and make cats drop healAstatin
2025-04-11Add per entity spawning rateAstatin
2025-03-25Separate modes VBlank functionsAstatin
2025-03-19Fix infinite loop on respawn enemyAstatin
2025-03-18Fix RET instead of RETI from interruptAstatin
2025-03-18Add generation events to be executed on floor generationAstatin
2025-03-13Don't switch to dead mode until end of turnAstatin
2025-03-13Change the collision update from frame 5 to 9 for it to happen after basic at...Astatin
2025-03-13Adding multi-step dialogueAstatin
2025-03-11Add invincible friendly bunny you can talk toAstatin
2025-03-07Add floor counter + a lot of little bug fixesAstatin
2025-03-07Fix walk on deleted objects + fix out of vblank on dialogue close and object ...Astatin
2025-03-04Fix out of VBlank on dialogue open (most of the time) + object removeAstatin
2025-02-28Fix entity corruption on spawn entity right after entity cancel from collisio...Astatin
2025-02-27Fix entities and objects spawning on top of each otherAstatin
2025-02-25Fix initialization and flickering issuesAstatin
2025-02-18Did a bunch of things I honestly don't remember everything but now basic atta...Astatin
2025-02-17update health display on death + change direction with B+arrowsAstatin
2025-02-14Fix bunny position predictions + add a bunch of ToDoAstatin
2025-02-11Updating current focused attack cost + changing the cursor when not enough po...Astatin
2025-02-06Add energy points to the guiAstatin
2025-02-04Add penguins that can freeze the bunny and run away when it's already frozenAstatin
2025-02-04Add mana points for fox on laser useAstatin
2025-01-24Fix XY/YX/BC/CB issue thingyAstatin