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authorAstatin <[email protected]>2025-03-13 19:51:48 +0900
committerAstatin <[email protected]>2025-03-13 19:51:48 +0900
commite67ddaf2d8aad828de2a993385071aebfb183340 (patch)
tree61f5fa48ee2beb56d4357ad7a2cc8d87d7400673 /entity
parent62701690d1c7b95b639d63d0cb9cd6ebeb9ac876 (diff)
Change the collision update from frame 5 to 9 for it to happen after basic attack execution
Diffstat (limited to 'entity')
-rw-r--r--entity/actions.gbasm2
1 files changed, 1 insertions, 1 deletions
diff --git a/entity/actions.gbasm b/entity/actions.gbasm
index ebbfb18..5168d42 100644
--- a/entity/actions.gbasm
+++ b/entity/actions.gbasm
@@ -1,6 +1,6 @@
Entities_Actions:
LD A, $mem_moving_animation_step
- CP $05
+ CP $09
JR NZ, =.Action_Functions
CALL =Reset_Entities_Collision_Map