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AgeCommit message (Expand)Author
2025-05-13Add bugs and poisonAstatin
2025-05-09Refactoring the animations/directions + entities turn function with macros + ...Astatin
2025-05-07I was adding the frog and then broke everything to fix the viewport thingyAstatin
2025-05-06Mouse double movement (but broken with collision stuff)Astatin
2025-04-29add earcopter + freeze as learned items + fix collision after item pick upAstatin
2025-03-25Separate modes VBlank functionsAstatin
2025-03-13Don't switch to dead mode until end of turnAstatin
2025-03-13Change the collision update from frame 5 to 9 for it to happen after basic at...Astatin
2025-03-13Adding multi-step dialogueAstatin
2025-03-11Add invincible friendly bunny you can talk toAstatin
2025-03-07Fix walk on deleted objects + fix out of vblank on dialogue close and object ...Astatin
2025-02-18Did a bunch of things I honestly don't remember everything but now basic atta...Astatin
2025-02-04Add penguins that can freeze the bunny and run away when it's already frozenAstatin
2025-02-04Add mana points for fox on laser useAstatin
2025-01-24Fix XY/YX/BC/CB issue thingyAstatin
2025-01-24Add laser enemy attackAstatin
2025-01-16Move basic enemy attack & walker AI to enemiesattacksAstatin
2025-01-10Fix first turn collisions + loosing pc on tile loadingAstatin
2025-01-10Emptying dialogue buffer on close dialogueAstatin
2025-01-07Add support for multiple enemies loaded (up to 4 loaded at dungeon gen time)Astatin
2024-12-17Respawn enemies in other rooms when less than 5 enemies aliveAstatin
2024-12-12Earcopter damages + blinking animationAstatin
2024-12-10Unfreeze the foxiesAstatin
2024-12-09Add freeze status on enemies near bunny when freeze usedAstatin
2024-11-18Close dialogue box when entering dead modeAstatin
2024-11-18Enter a new mode when deadAstatin
2024-11-12Add attack menu on startAstatin
2024-11-11Add dungeon menu choice selection modeAstatin
2024-11-07Fix rollback on mode changeAstatin
2024-11-07Fix out of VBlank VRAM update + add pause actions toggle on OpenDialogueAstatin
2024-11-05Add a jump table macroAstatin
2024-11-05Use jump tables for entities turn AIs + actions on entity interactionAstatin
2024-10-31Add font and Print_str routineAstatin
2024-10-29Bunny can be attacked and deadgeAstatin
2024-10-29Bunny can attack foxesAstatin
2024-10-15Increase size of entities arrayAstatin
2024-10-10Fox spawn in random rooms (but the first one randomly got all the same room rip)Astatin
2024-10-10Fox not getting stuck on walls when followingAstatin
2024-10-10Randomly swap fox following bunny axisAstatin
2024-10-08Fox following bunny (WIP)Astatin
2024-10-08Fix foxe's movementsAstatin
2024-10-01Fix bunny display and add attack animationAstatin
2024-09-26[WIP and completely broken] Reworking the bunny movements & display to decore...Astatin
2024-09-19Read action buttons and set it in the entity direction highest nibbleAstatin